Ubisoft ha da poco rilasciato la tanto attesa terza patch per le versioni PS4 e Xbox One di Assassin’s Creed Unity. Quest’ultimo aggiornamento ha l’importante compito di risolvere i problemi con il frame-rate, oltre che migliorare l’esperienza di gioco con centinaia di aggiustamenti e bug fix.
Tuttavia, il frame-rate in alcune circostante potrebbe ancora risultare instabile dato che un fix completo arriverà soltanto una patch futura che il team di Ubisoft sta già sviluppando.
Ecco il changelog completo (in inglese):
Stability and Performance
- Fixed numerous random crashes in Campaign and Co-op modes
- Fixed specific framerate drops
- Improved task scheduling
- Tweaked performance for Reach High Points (Synchronization)
Gameplay (Navigation, Fight and Stealth)
- Fixed various navigation issues where players could get stuck
- Fixed various haystack issues
- Fixed various cover issues
- Fixed various camera issues
- Fixed various animation issues
- Fixed various Booster issues
AI & Crowd
- Fixed various animation issues
- Fixed various detection issues
- Fixed various crowd station issues (bonfires)
Matchmaking, Connectivity and Replication
- Fixed various matchmaking issues
- Fixed various host migration issues (hand-off occurs more smoothly)
- Fixed join-in-progress issues
- Fixed various replication issues between host and clients
- Fixed various issues in the My Club menu
Menus and HUD
- Fixed various menu issues and pop-up overlap issues
- Fixed Mission objective & updating issues
- Fixed issues in customization menu
- Fixed some localization inconsistencies in menus
- Fixed some issues in the credits
Mission Tweaks (Campaign, Co-op and Side Content)
- Fixed various low-repro walkthrough breaks
- Fixed various NPC navigation issues
- Fixed inconsistencies in some missions
World and 3D
- Adjusted various collisions and navigation mesh issues
Progression and Difficulty
- Adjusted various Community Event rewards
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